
Graphic Novel
2026
2 Weeks
A paper boat carries an overwhelmed young girl away from the noise in her head, leading her through a world of imagination and gentle reminders to simply pause..
Brief:
Create a graphic narrative that tells a self created story in any genre.
Guided by:
Prof. Shreya Saha
Prof. Aqib Sheikh
Concept
This story explores the feeling of creative overwhelm and a quiet need to escape it. A young girl, surrounded by deadlines, to-do lists, and constant distractions, finds a moment of break through something simple, a paper boat. Reality and imagination begin to blend as chaos takes shape around her. Gentle reminders help her slow down and regain focus. The journey shows how stepping back can help reconnect with purpose, making it easier to return and create with clarity.




Ira
Ira is a quiet, thoughtful young woman in her early twenties, stuck and surrounded by unfinished work and endless to-do lists. At the start of the story, she feels overwhelmed and is weighed down by the chaos around her. Beneath it all, she carries a gentle creative spark that slowly leads her toward imagination, calm, and clarity.
Chiku
Chiku is Ira’s imagined self, lighter, playful, and free from the weight of the world. She moves with curiosity and confidence, carrying a sense of joy and wonder. In this world, Chiku represents ease, imagination, and the part of Ira that creates without fear or pressure.



